Spend a relaxed Sunday afternoon working on games, digital art, animation, music, programming, or other creative projects at Secret Shop Osaka.
The Game Dev & Digital Art Meetup is an informal gathering for game developers, artists, designers, programmers, musicians, writers, and anyone interested in creating games or digital media.
Bring a laptop, tablet, sketchbook, current project, unfinished prototype, or simply an idea you would like to explore.
About The Meetup
The Game Dev & Digital Art Meetup is an informal gathering for game developers, artists, designers, programmers, musicians, writers, and anyone interested in creating games or digital media.
Bring a laptop, tablet, sketchbook, current project, unfinished prototype, or simply an idea you would like to explore. You can work independently, meet other creators, exchange feedback, ask questions, or collaborate with someone new.
You do not need to have a finished project or professional experience. Beginners, hobbyists, students, independent creators, and experienced developers are all welcome.
This is not a formal workshop, game jam, or presentation event. There is no requirement to show your work. The goal is to provide a comfortable space where people can create, learn, exchange ideas, and meet others with similar interests.
What You Can Work On
You are welcome to bring projects involving:
- Game development
- Programming and game engines
- 2D or 3D digital art
- Pixel art and illustration
- Animation and visual effects
- Game design and level design
- Music and sound design
- Writing and narrative design
- UI and graphic design
- Tools, hardware, and creative technology
- Personal learning projects and tutorials
You are also welcome to attend without a project and simply talk with other creators, observe what people are working on, or find inspiration for something new.
Sunday Schedule
| Time | Activity |
|---|---|
13:00 | Doors Open and Casual Introductions |
13:30 | Creative Work Session |
15:00 | Break and Casual Project Sharing |
15:30 | Second Work Session |
17:00 | Optional Show-and-Tell and Group Feedback |
17:30 - 18:00 | Casual Discussion and Wrap-Up |
13:00 — Doors Open and Casual Introductions
Arrive, choose a workspace, set up your equipment, and meet the other attendees.
Anyone who would like to participate can briefly introduce themselves and mention what they plan to work on during the day.
13:30 — Creative Work Session
Work independently or alongside other attendees.
You can ask for feedback, discuss technical or creative problems, share knowledge, or quietly focus on your own project.
15:00 — Break and Casual Project Sharing
Take a short break, talk with other attendees, and optionally show what you are working on.
This is informal and completely optional. Work-in-progress projects, rough ideas, experiments, and unfinished art are welcome.
15:30 — Second Work Session
Continue working, join another attendee for collaboration, test someone’s game, or exchange feedback.
17:00 — Optional Show-and-Tell and Group Feedback
Anyone who wishes can briefly share what they worked on, demonstrate a prototype, show artwork, or discuss a challenge they encountered.
There is no expectation that anything must be finished.
17:30-18:00 — Casual Discussion and Wrap-Up
Exchange contact information, continue conversations, and discuss possible future collaborations or meetup topics.
The schedule is flexible and may change depending on attendance and the interests of the group. You may arrive late or leave early.
Tickets
Code Of Conduct
We aim to create a respectful, supportive, inclusive environment. All participants are expected to:
- Be kind, considerate, and open to collaboration
- Respect different backgrounds, skill levels, tools, and viewpoints
- Give and receive feedback graciously
- Ask before touching someone else’s equipment, laptop, tablet, sketchbook, or project
- Ask for consent before recording, photographing, or streaming anyone’s work
- Avoid gatekeeping. Beginners, hobbyists, students, and curious newcomers are welcome
Speak up if anything makes you uncomfortable. We want to address issues early and keep the space good for everyone.
Venue, Logistics & What To Bring
What to bring:
You do not need to bring anything to attend.
- Laptop, tablet, sketchbook, or notebook
- Current project, unfinished prototype, art, animation, music, writing, or code
- Charger, adapters, drawing tablet, controller, or other tools you need
- Headphones if you plan to work with audio
- Snacks or drinks to share, if you want